Responsibilities :
Gather visual references and write documentations
Manage equally layout of urban volumes as well as the architecture or the decoration of a scene
Create 3D architectural prototypes based on reference imagery and concept art
Requests props and textures to Env Artists
Integrate final assets into the game engine with a focus on mood and environmental storytelling
Find balance between artistic aspects, gameplay intentions and technical constraints
Collaborate daily with multiple disciplines, including level designers, environment artists and art direction to discuss and understand both game intentions and vision
LIENN > https://www.linkedin.com/jobs/view/3997521918