Responsibilities
Production of lighting for real-time video games environments
Production of lighting for real-time cinematics
Visual research through the creation of synthetic documentation
Integrate and merge gameplay, visual and technical intentions with elegance
Maintain a consistent lighting style that matches visual direction across multiple environments
Manage the content related to light entities: request, tracking, object integration, FXs, ...
Collaborate and communicate smoothly with Level Artists, Environment Artists, Level Designers, VFX, Technical Artists …
Ensure that all lighting deliverables are fully completed and in line with the production schedule
Anticipate challenges and propose solutions to solve technical and design constraints
Cultivate a positive workplace culture
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